Handheld Game

After seeing a video on the disassembly of a 1980s child’s game, similar to the popular lane splitter genre of app. I was inspired to recreate my version using technology that was available during that era. By using only discrete logic, this project provided a greater insight into the design process compared to using a microcontroller. Breaking my design down into systems, the gameplay was created using a PRNG and multiple shift registers and a scoring system used a counter and seven segment decoder. The PCB was designed in Kicad and the schematic can be seen here.

Lawrence Carslake
Lawrence Carslake
Electronics and Communications Engineer

My research interests include communications and RF system design.

Related